I am a third-year Ph.D. student in Information Science at Cornell University,
advised by Cheng Zhang at SciFi Lab. I received my M.S. in
Computer Science and Information Engineering from National Taiwan University and B.S. in Computer Science and B.B.A. in Management and Technology from National
Tsing Hua University.
My research interests focus on technical HCI, currently working on wearable sensing devices to enable natural interaction and reduce the real and virtual world gap.
The story is based on a Taiwanese comic, 用九柑仔店. The player is a teenager who lives in a big city and is unwilling to go back to the country to take over his grandparents' traditional grocery store. However, his grandfather is sick, so he has no choice but to go back to help. Accidentally, he is locked in the grocery store. The player has to explore the grocery store and solve the puzzles to escape. The puzzles are related to the memories of his grandparents, and he will find out how important the traditional grocery store is for his grandparents.
I designed and implemented the dialog system and two of the stages with Unity.
It is a toy that would sense the products parents put in the shopping cart and generate audio, visual and haptic feedback for the kids to enhance the co-shopping experience of parents and kids.
I designed and implemented the audio and haptic feedback parts with Arduino and Unity.